While playing the game, hold [Right Shift] and type one of the following codes to activate the corresponding cheat function:
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Cheat Codes
Build any type of power plant, a Stadium (Modern Times required), then issue the 'Host the Olympics' edict. Easy 'Big Brother' achievement ('Espionage' DLC)Police blimps can be created through a specific construction. This occurs during a campaign mission where the police increase the tourism rating. Easy 'Catch Me A Spy' achievement ('Espionage' DLC)During the first mission, you must bribe 25 agents to win. Save the game, arrest or kill ten agents, then reload the saved game. Easy 'Do Not Press!' achievement ('Waterborne' DLC)This can be done solo by creating an uprising. Do this by killing or imprisoning some citizens. Then, fire a missile from a nuclear submarine. Note: Uranium will be required for the submarine. Easy 'Everlasting Colony' achievementYou cannot declare your independence. Do this early, while still a colony. Complete missions to earn mandate extensions until you get the 'Everlasting Colony' achievement. Easy 'For Science!' achievementBegin a sandbox game with infinite money on the easiest difficulty in the Modern Era. Build the maximum number of Science Labs, Colleges, and Observatories, then fully staff them. Search for Inventors in your population by using the 'Census' edict. You can also use your Spy Academy to steal technology from other superpowers, but this may not be reliable. Build Power Plants to provide enough power to the Science Lab. Easy 'Globalist' achievementConstruct five Embassies, and invite all foreign powers to each one to get the 'Globalist' achievement. Note: This can be paired with the 'For Science!' achievement. Easy 'Greasing Palms' achievementFaction leaders can be found through the game menu or by browsing your city. They will have a blue square above their heads. Select 'Bribe'. The amount of money required will depend on how much influence the leader has and the weight of the faction. Easy 'Herbivore' achievement ('Waterborne' DLC)Wait out for the calendar to progress while suffering multiple attacks from Captain Plant. During the final battle, he will have 24,000 experience points and strong attacks. You will need several army bases and barracks. Tropico 5 Turkce YamaEasy 'Let Them Eat Cake' achievementUprisings occur when your people are dissatisfied. Have a low approval rate, low happiness, and a constitution not in line with the majority. Killing faction leaders will speed the process. To survive an uprising, several army bases and barracks will be needed. Upgrade them if possible. Make sure you have high loyalty with your army. High wages will help accomplish this. Note: This can be earned with the 'Think Tanks' achievement. Easy 'Middle Manager Of The Revolution' achievementSome of your family members may be helpful. The easiest way to gain managers is to issue the 'Census' edict. It will find managing skills among ordinary citizens and can easily result in fifteen managers over time. Easy 'Mirror, Mirror On The Wall' achievementSelect the icon to access to your family on the lower bar. Choose family member then change his or her appearance. Easy 'My Precious' achievement ('Waterborne' DLC)You must make the correct choice when defeating Captain Plant. During the final mission, Presidente will need money. Instead of selling the Black Pearl, try to get the money yourself. Easy 'Overqualified' achievementIt is recommended to do this over five missions due to the cooldown for each upgrade of a family member. Access your family by using the icon in the lower bar. Select a family member, then choose 'Upgrade'. The upgrades will cost $10,000, $20,000, $30,000, and $40,000 from your Swiss bank account funds. Easy 'Presidente's Seven' achievementFamily members will appear occasionally during missions. For example, you may get the event 'Presidente cheated on his wife, you can either choose to recognize a new heir or not.' The first option will add a member to your family. You should be able to add seven new family members by the end of the main campaign. Easy 'Putsch and Judy' achievementDo not have an army that is too powerful. Consider only having a single barracks. You have to defeat them with your palace guards. Preferably, upgrade them to death squad. Pay them low wages to lower their loyalty. Then, issue a kill order on the faction leader. This will inevitably lead to a military coup. Easy 'Retro-futurism' achievementStart a sandbox game with infinite money on the easiest difficulty in the Cold War Era. Build a dozen Libraries and fully staff them. Build Observatories and Colleges and also fully staff them. During this time, use the 'Census' edict to find inventors, who will provide RP points. You should be able to construct a nuclear or space program by 1955. Easy 'Sheep For Wood' achievementBuild twelve docks. Contoh soal tes masuk lbpp lia. You will now have twelve available ships that can be assigned to trade routes. Easy 'The Bay Of Pigs' achievementRepeatedly praise Russia every 12 months, create trade routes with Russia, and import communists to get into a hostile relationship with the United States. They will eventually decide to invade. You will have a warning from Penultimo stating 'Hostile warships entered our waters' when this happens. Easy 'The Greybar Hotel' achievement ('Espionage' DLC)Build at least five dungeons or Supermax prisons to get a twenty prisoner capacity. You must then arrest more than twenty people to fill them since by the time you arrest some of them other prisoners will escape. Note: You also must have a strong army to defeat the rebels since some will revolt as you make the arrests. Easy 'The Silent Front' achievement ('Espionage' DLC)Play in Multiplayer mode and create a game with infinite money. Start in the Modern Era and quickly build a Spy Building. Fill it with educated workers and have your spies conduct a sabotage action against the other player. Easy 'Tropicoleaks' achievement ('Espionage' DLC)Start a sandbox game with infinite money on the easiest difficulty. Build a Spy Academy, fully upgrade it, and staff it to the maximum. The Spy Academy will begin creating spies, to a maximum of thirteen. Select the Spy Academy, then choose 'Espionage'. Select 'Expose Secrets' and add spies to the mission. The Spy Academy will show how long the mission will take and the percentage for success. Easy 'United States Of Tropico' achievementKeep a high relationship status with the United States. Use trade routes with the United States, Praise and have a delegation with them through your embassy. Do not spy or expose secrets on them. Complete U.S.-related missions. Steam achievementsSuccessfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select 'Community', 'My profile', 'View all my games', then the game and view stats.
The following achievements require the 'Espionage' bonus downloadable content:
The following achievements require the 'Waterborne' bonus downloadable content:
Tropico 5 is a construction and management simulation video game developed by Haemimont Games. It was released for Microsoft Windows in May 2014,[4] with versions for Linux, OS X and Xbox 360 released later in 2014 as well as versions for PlayStation 4 and Xbox One released in April 2015 and May 2016 respectively. For the first time in the Tropico series the game features cooperative and competitive multiplayer for up to four players. The players are able to build cities on the same island, allowing the choice of working with one another, or against.[5][6]
Gameplay[edit]
In-game screenshot of a lumber mill with the all new artwork of Tropico 5
There are a number of additions to the Tropico 5 game mechanics from the previous iteration of the series, notably the ability to advance to a new era if certain requirements are met; such as having written the constitution of Tropico. Tropico 5 includes 4 different eras, starting from Colonial Era, World Wars, Cold Wars and progressing up to Modern Times which allows progress from the 19th to the 21st century.[7] Another gameplay mechanic is 'El Presidente' now has a dynastic family which will be present on the island.[5][6] The trading, research, renovation and exploration features have also been overhauled.[5] With multiplayer, diplomacy allows the players to share resources, construction workers, and electricity. Additionally, they are able to help each other with cash. Finally, players are able to compete and even declare war on each other.[8] According to series producer Bisser Dyankov, Tropico 5 is designed to be much denser than its predecessors. The citizens are the lifeblood of the island to grow the island empire and for the sustainable growth, the players need to make them happy. Due to the needs of the 10 different in-game factions, one man's happiness may be another man's frustration. And their allegiances may change depending on the sort of government you run or the buildings you build. Due to the constitutional changes, some of the faction happiness may drop or rise depending on their allegiance to their factions.[9] Campaign[edit]Tropico 5, in the base game, comes with 15 missions, split into two parts. In both parts, you advance through all of the four eras, completing various objectives with one final objective for each mission. In the first part of the game, Tropico must declare independence from the Crown, a spin on the British Empire. The player is also introduced to the campaign's primary antagonist, Leon Kane, the leader of The Order. Once the island has gained its independence (and thus ending the Colonial Era), the player, represented by 'El Presidente' and his dynasty, must win three bets against the US President to befriend him; at the same time, a real estate tax must be paid continuously to the Crown. In the next mission, the island must build and maintain a large army in order to fend off a pending invasion. Once the invasion is defeated, the player must accrue a large sum in their Swiss Bank Account in order to purchase Switzerland and get 'Dr. Zweistein' onto the island. This leads onto a demonstration of the tourism mechanic, in which the player is tasked with paying fees to The Order while, at the same time, trying to get enough tourists onto the island. Once that is accomplished, the player must build a Nuclear Program building to avoid World War III. Then, the island must produce and export Uranium for The Order, while at the same time, stopping the protests and increasing strikes from destroying the economy. At the end of this mission, Kane's plan is revealed: he wants to use the uranium to build enough nuclear missiles and launch an attack on the entire world, killing most of the population. The player must then generate enough research points to build a time machine (thanks to Zweistein from earlier) and travel back in time, thus beginning part two and averting the nuclear war. In the second part, Tropico must produce and export gold to the Pirate King in order to free the King's son, for the Crown, all while dealing with constant pirate attacks. The next mission has the player exporting food to the King. After this, the island must amass a fortune high enough to become the richest country in the Caribbean. Once this has been done, the second military-themed mission has the player building a large army, not to defend, but to invade the island of Cayo de Fortuna. The location of Kane is discovered, before he has the opportunity to start a nuclear war, and the player must complete a variety of tasks that help to assassinate him. After this has been completed, Tropico must export resources in order to dissolve the USSR, and then bring all the modern superpowers together and dealing with constant military threats to end the campaign. Sandbox[edit]In the game's sandbox mode, the player has a choice between choosing a pre-generated island provided by the developers or from the Steam Workshop, or they may generate a new, random island with a variety of options. Once their island has been created, they work through all the ages, receiving small and large tasks alike to help them advance through the ages and build a stable island. Each of the eras are endless, and may be progressed to whenever the player would like, by completing each of the three main tasks that are given at the end of the first three eras. As leader, players can decide their country's independence and write a full constitution.[10] Marketing and release[edit]Tropico 5 was made available for pre-purchase on Steam on 17 April 2014. The game was banned in Thailand by the National Council for Peace and Order. The country's military junta government said that the game's storyline 'might affect peace and order in the country.' The game's distributor in Thailand, New Era Thailand, explained that 'In the fifth installment, the storyline has developed further and there might be some part of it that's not appropriate in the current situation [in Thailand].'[11] The game's Complete Edition, which includes all the released downloadable content and expansion packs (Espionage and Waterborne), was released digitally on 29 January 2016.[12] The game forumers discovered that the vanilla games have the working models inside the game which are later sold and 'unlocked' in the DLC.[13] Reception[edit]
Tropico 5 received somewhat positive reviews from critics. Aggregating review website Metacritic gave the PC version 75/100 based on 51 reviews, respectively.[14] References[edit]Notes[edit]References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Tropico_5&oldid=895958689'
Tropico 5 is a construction and management simulation video game developed by Haemimont Games. It was released for Microsoft Windows in May 2014,[4] with versions for Linux, OS X and Xbox 360 released later in 2014 as well as versions for PlayStation 4 and Xbox One released in April 2015 and May 2016 respectively. For the first time in the Tropico series the game features cooperative and competitive multiplayer for up to four players. The players are able to build cities on the same island, allowing the choice of working with one another, or against.[5][6]
Gameplay[edit]
In-game screenshot of a lumber mill with the all new artwork of Tropico 5
There are a number of additions to the Tropico 5 game mechanics from the previous iteration of the series, notably the ability to advance to a new era if certain requirements are met; such as having written the constitution of Tropico. Tropico 5 includes 4 different eras, starting from Colonial Era, World Wars, Cold Wars and progressing up to Modern Times which allows progress from the 19th to the 21st century.[7] Another gameplay mechanic is 'El Presidente' now has a dynastic family which will be present on the island.[5][6] The trading, research, renovation and exploration features have also been overhauled.[5] With multiplayer, diplomacy allows the players to share resources, construction workers, and electricity. Additionally, they are able to help each other with cash. Finally, players are able to compete and even declare war on each other.[8] According to series producer Bisser Dyankov, Tropico 5 is designed to be much denser than its predecessors. The citizens are the lifeblood of the island to grow the island empire and for the sustainable growth, the players need to make them happy. Due to the needs of the 10 different in-game factions, one man's happiness may be another man's frustration. And their allegiances may change depending on the sort of government you run or the buildings you build. Due to the constitutional changes, some of the faction happiness may drop or rise depending on their allegiance to their factions.[9] Campaign[edit]Tropico 5, in the base game, comes with 15 missions, split into two parts. In both parts, you advance through all of the four eras, completing various objectives with one final objective for each mission. In the first part of the game, Tropico must declare independence from the Crown, a spin on the British Empire. The player is also introduced to the campaign's primary antagonist, Leon Kane, the leader of The Order. Once the island has gained its independence (and thus ending the Colonial Era), the player, represented by 'El Presidente' and his dynasty, must win three bets against the US President to befriend him; at the same time, a real estate tax must be paid continuously to the Crown. In the next mission, the island must build and maintain a large army in order to fend off a pending invasion. Once the invasion is defeated, the player must accrue a large sum in their Swiss Bank Account in order to purchase Switzerland and get 'Dr. Zweistein' onto the island. This leads onto a demonstration of the tourism mechanic, in which the player is tasked with paying fees to The Order while, at the same time, trying to get enough tourists onto the island. Once that is accomplished, the player must build a Nuclear Program building to avoid World War III. Then, the island must produce and export Uranium for The Order, while at the same time, stopping the protests and increasing strikes from destroying the economy. At the end of this mission, Kane's plan is revealed: he wants to use the uranium to build enough nuclear missiles and launch an attack on the entire world, killing most of the population. The player must then generate enough research points to build a time machine (thanks to Zweistein from earlier) and travel back in time, thus beginning part two and averting the nuclear war. In the second part, Tropico must produce and export gold to the Pirate King in order to free the King's son, for the Crown, all while dealing with constant pirate attacks. The next mission has the player exporting food to the King. After this, the island must amass a fortune high enough to become the richest country in the Caribbean. Once this has been done, the second military-themed mission has the player building a large army, not to defend, but to invade the island of Cayo de Fortuna. The location of Kane is discovered, before he has the opportunity to start a nuclear war, and the player must complete a variety of tasks that help to assassinate him. After this has been completed, Tropico must export resources in order to dissolve the USSR, and then bring all the modern superpowers together and dealing with constant military threats to end the campaign. Sandbox[edit]In the game's sandbox mode, the player has a choice between choosing a pre-generated island provided by the developers or from the Steam Workshop, or they may generate a new, random island with a variety of options. Once their island has been created, they work through all the ages, receiving small and large tasks alike to help them advance through the ages and build a stable island. Each of the eras are endless, and may be progressed to whenever the player would like, by completing each of the three main tasks that are given at the end of the first three eras. As leader, players can decide their country's independence and write a full constitution.[10] Marketing and release[edit]Tropico 5 was made available for pre-purchase on Steam on 17 April 2014. The game was banned in Thailand by the National Council for Peace and Order. The country's military junta government said that the game's storyline 'might affect peace and order in the country.' The game's distributor in Thailand, New Era Thailand, explained that 'In the fifth installment, the storyline has developed further and there might be some part of it that's not appropriate in the current situation [in Thailand].'[11] The game's Complete Edition, which includes all the released downloadable content and expansion packs (Espionage and Waterborne), was released digitally on 29 January 2016.[12] The game forumers discovered that the vanilla games have the working models inside the game which are later sold and 'unlocked' in the DLC.[13] Reception[edit]
Tropico 5 received somewhat positive reviews from critics. Aggregating review website Metacritic gave the PC version 75/100 based on 51 reviews, respectively.[14] References[edit]Notes[edit]References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Tropico_5&oldid=895958689'
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